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Moonstone Tavern - A Fantasy Tavern Sim! Activation Key Generator





















































About This Game With the death of your eccentric aunt, you have been left the once famous Moonstone Tavern. Unfortunately the tavern has seen better days. With only two functioning rooms, crumbling architecture, and an ever-diminishing reputation there is plenty of room for improvement. Can you turn this dilapidated ruin into a thriving business? In a fantasy world filled with cunning wizards, tricky elves, cat obsessed gnomes, grumpy dwarves, and sad fairies it certainly isn’t going to be easy, especially if you want them all to stay happy under one roof. If you are going to make a go of it there is a lot to do: staff to hire, meals to cook, ingredients to forage, quests to undertake, and gods to appease. Yet if you can survive the brutal world that surrounds you there is definitely a profit to be made!FEATURES:•Repair, renovate, and decorate the dilapidated tavern. •Build specialist rooms for humans, elves, fairies, gnomes, orcs, and dwarves. •Build undersea 'beds' for the Merfolk!•Hire cooks, priests, foragers, and heroes to help improve your tavern. •Forage hundreds of real world items. •Craft hundreds of items including weapons, armours, potions, scrolls, and genetimage equipment. •Collect and breed over 50 colletable creatures to keep as pets.•Find and ride the mystical, pink unipony!•Interact with hundreds of unique guests with stories, rumours, and suggestions for your tavern! •Assemble a team of heroes and mages to help you on adventures.•Choose from 10 starting characters and from six different fantasy class types including druid, witch hunter, and gunlord.•An involved weapon and magic system with wands, swords, guns, and spells!•Settle into your new life by getting married and having a child.•Invest in the local Arena - watch battles and bet on fights.•Dynamic seasons with day and night system. •Undertake quests to improve your tavern’s renown, find paintings to hang and specialist food to serve. Raid the castles of dark mages for supplies, loot dragon hordes for gold, and seek out lost shrines to please the gods.•Explore a handcrafted world and visit the undercity of the gnomes, a bustling human port, and the dark village of the elves. •Choose a god to worship and gain special powers and bonuses for your tavern. •Take part in a non-compulsory, rpg storyline that will place you and your tavern at the centre of a plague, and amidst a magical war that threatens to overcome the three kingdoms! 1075eedd30 Title: Moonstone Tavern - A Fantasy Tavern Sim!Genre: Indie, RPG, SimulationDeveloper:Trevor Jones, Trevor JonesPublisher:Trevor JonesRelease Date: 13 May, 2016 Moonstone Tavern - A Fantasy Tavern Sim! Activation Key Generator I like the overall concept of the game but the execution here is terrible. The controls are... nonsensical is probably the best word to use. For instance, the escape button works to exit some menus but not others, and their claims of "mouse 1 to attack" seem to be incorrect. And also weird, because you wouldn't otherwise have your hand on the mouse at all. Further, gamepad support would be very helpful here, but of course it isn't present. And of course, no way to remap keys. Or at least not that I can find: the menus are another example of execution issues here. You can hit a button to bring up audio and graphics options, which launches a Windows options box with check marks and all, but doing so doesn't release the mouse cursor to you to actually have an affect on it, and therefore I haven't been able to click through the menus. I'd love to be able to say "but the story\/art\/music is so charming that once you get used to the controls it's great", but those aren't stellar either. The music is ok but not stellar, the art kind of irks me for reasons I can't quite put into words, and while the story (so far) is ok, the dialogue for it is weak. You don't feel transported to a magical land, you feel like you're still struggling to figure it all out. If this was an early access game, or it had had a lengthier QA \/ testing cycle (as in, getting someone who was willing to provide direct and honest criticism to play it), then it might be in a better state and poised to sharpen itself up with some patching. It doesn't at all feel like that's the case here.. The concept for this game is incredible....and that's what makes me so sad. I feel like there would be many, many hours of gameplay here. Unfortunately, the entire game just feels clunky. the frame rate is terrible, the mechanics are a bit wonky, time FLIES by and doesn't pause during open dialogue with other npcs. In time and with some work, this could be incredible. But as it is now....not so much. I will remain hopeful, though. So for now, I would not recommend this...let's hope that changes!. I love the premise of running a tavern, questing to improve your town and attract more customers, as well as leveling up your characters and upgrading your equipment to take on tougher challenges.Unfortuantely, this game lacks polish. The actual questing and gameplay are very repetitive. Pathfinding and hit boxes feel clunky.It's been fun for a few hours but without a deeper story or stronger motivation, I'm not feeling a lot of incentive to keep grinding.. It's a pretty cool game. It's indie, and there's a little jankyness, but no game breaking bugs. Kinda difficult at first, there isn't much hand holding here. After a few hours of play and reading a couple little guides on steam, I'm doing well. Thumbs up.. Let me start off this review by saying that this game has a lot of potential.However, it is sorely lacking. It should have been developed more before being released.Pros:Nice art style, kinda like an old RPG.Lots of freedom in what you do - sorta.You can explore a lot.Cons:No instructions whatsoever, They tell you how to move around, but not where anything is, or how to do anything other than find the bartender. For God's sakes people, just put some signs up!Quests are all the same. You literally find all the same quests in difficulties you can't choose.It takes forever to get any money, especially in quests. This is compounded by the fact that you have to pay A LOT of taxes. I'd either remove the tax system, or make getting money much easier.The 'romance' is flat, one-sided, and doesn't take any 'story' progression at all. Seriously, this game needs a lot more work before I'd buy it, even for eight dollars. Also, the movement is shoddy.Overall, needs work. It's a neat idea for a game, but they went a bit overboard in terms of NOT THINKING about what they were doing. I returned the game for steam cash within two hours.Sorry if this seemed like a bash on the developers. This could be a fantastic little game, but it's not nearly there yet.Consider that before you buy the game.. The concept for this game is incredible....and that's what makes me so sad. I feel like there would be many, many hours of gameplay here. Unfortunately, the entire game just feels clunky. the frame rate is terrible, the mechanics are a bit wonky, time FLIES by and doesn't pause during open dialogue with other npcs. In time and with some work, this could be incredible. But as it is now....not so much. I will remain hopeful, though. So for now, I would not recommend this...let's hope that changes!. Plz give options. The music is bad.I mean, im a fan of games like this. I'm weird like that. but this is uhm...It could be better? its really kinda janky, it feels like its somebody's first project, which is why i don't wanna be like "THIS GAME ISN'T GOOD \u2665\u2665\u2665\u2665 YOU" I like all the options, and being a witch is cool.but it could do with some quality upgrades, Maybe take some lessons from harvest moon or story of seasons.

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